About
My name is Sebastien, but if you like to keep it short, you can call me Seb.
Guangzhou, Hong Kong, Paris, Northern France, these are the places I call home.
Born and raised in France, I’ve had the chance to follow my father in his work abroad, having brought me in all four corners of the world. My most influential years would have to be the ones spent in Hong Kong, a city full of character that made me the person I am today.
Nowadays I spend my time in Paris, soon to graduate in Video Game Conception, specializing in 3D art – including level art, sculpting, texturing, shaders and VFX.
Having previously studied in a Parisian business school, I have acquired the commercial skills to understand and link both developer and consumer demand. It allows me to easily approach both sides’ need to find a compatible solution and create a working blend.
At the early of 5, I was gifted my first video game console – the Playstation 1. Even since then you will always find me with a controller in my hand, but as I grew so did my passion. I have now found a fascination for the work that is put behind the scene whether production art or technical.
My hopes are to share my vision and my endeavor for video games through my work, with a reflection of myself through the art – hinting at my past and creative mind. I believe in discovering, sharing and teaching – a self-actualization process I cherish.
Feel free to contact me for further inquiry!